Connect Your Device With Xcode and Register it With Your Apple Developer Account Refer to that page for more details on these specifications. The above specifications and project name are from the Creating a Mobile Project guide. To set up a Mobile project, open Unreal Editor and create a new project with the following specifications: If this path is not set, you will not be able to open Unreal Editor, as the Metal shader compiler will not be able to find Xcode. ![]() Open the Locations tab, then verify that the Command Line Tools path is set to the current version of Xcode. If you do not already have Xcode installed on your Mac, download and install it from the App Store. *Apple A8/A8X-based devices (iPad Air 2, iPad Mini 4 and Apple TV HD) require a project setting for support to be enabled.įor software compatibility information about older versions of Unreal Engine, refer to the iOS Development Requirements page.
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